Something I'm still very hit and miss at is getting objects to jump out of the page instead of sinking deep into it. Anyone have any thoughts on the ideal distance to subject and stereo separation to get people or small objects to pop out of the page? And do you toe your shots in for the really close or really far stuff, or do you always make the left and right shots parallel to each other?
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Re: Getting Images to Pop
Fri, June 10, 2005 - 4:00 PMI, personally, prefer to use a parallel setup for acquiring images. It avoids the keystoning problem. I set the 3D depth placement with "post offset". This is easier with still images because you can crop the width to get rid of the gaps on the sides of the frame.
In Photodhop I set the images up, non-destructively, as anaglyph (left image on top layer, in Blending Options turn off G and B, leaving Red). you can then find/set your framing and placement easily, and return to side-by-side storage (double the width of the canvas, reset Blending, slide over Left image).
With video work you'll want to carefully plan your convergence, if you use it. I don't, so can't relaly tell you much there.
- Ron
burningpixel.com/galeryS.htm
burningpixel.com/Photos/Index.htm (bottom of page) -
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Re: Getting Images to Pop
Fri, June 10, 2005 - 6:55 PM
Parallel is the pretty much the best, convergence can only be used
successfully when there is a shallow depth of field.
Get Muttyan's free programs for stereo image conversions, much better and easier than using Photoshop (or Paint Shop Pro). They make it easy to set the stereo window, and will produce all known stereo formats, including a variety of anaglyph types.
stereo.jpn.org/eng/
I must say, I'm not a fan of anaglyph. Since I do a lot of tereoscopic slides, it is hard to accept the lower resolution and color distortion of anaglyphs. Then again it is an easy format to share on the web.
Check out the viewing options on my Burning Man 3D site-
3dculture.com/bm3d
Harolddd
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Re: Getting Images to Pop
Fri, June 10, 2005 - 7:02 PM
Always parallel, and best results are typically achieved by following the 30 to 1 heuristic. Simply separate the camera by one unit for every 30 units to the closest object (main subject). The 30 to 1 rule of thumb assumes a "normal lens", ie. not wide angle or zoom. If you exceed the 30 to 1 ratio the resulting image may be difficult for people to fuse (view). I've made some nice close-ups of flowers and other small objects with a slide bar and following the 30 to 1 rule. Getting things to "jump out" is more easily achieved by composition and setting the stereo window so that objects come out of the virtual window, but don't touch it (which would be "window violation").
Harolddd